Prior to the new year I signed up for One Game A Month. It’s essentially a year long game jam where you are tasked to create and submit a new game during each of the year’s months. There are no prizes, so you are only doing it for your own sake. My #1GAM profile can be found here:
For January I decided to create a 2D side-scrolling platformer where you jump on platforms as Nyan Cat. Today I finished it, submitted it to Google Play and it’s called Skuttande Nyan Cat. It can be found on the following URL:

I’m proud of the result and I had tons of fun developing it.
It’s not that much content in it tho, but considering it was developed during about 2 weeks I think it’s fair.
Skuttande Nyan Cat is written in Java, and I’m using the game library LibGDX and the entity system framework Artemis. This is the first program I have finished with those libraries, and I must say that they are really good and fun to work with. I used AndEngine in a previous project, and that sucks hard in comparison. With LibGDX it’s also possible to run the same code base on the desktop and in some cases in the browser too, which is really cool. In fact I did most of the testing on my desktop, with the game running as a regular Java application.
If you haven’t already, sign up for 1GAM! It’s motivating and forces you to learn to finish projects. It will also give you a lot of coding experience and games in your portfolio.